About Intrepid Works
We create games and applications through exploration, design, and engineering — turning curious experiments into thoughtful releases.
We're drawn to co-op experiences full of discovery — and that sense of adventure, agency, and value in your own character is what we love most in games.

A small studio charting new ideas
We follow curiosity, make prototypes, and shape the ideas that feel worth turning into real releases — built with care for tone, usability, and systems.

I've been building apps and software for 10+ years, with a focus on UX/UI and systems architecture.
I'm at home in TypeScript, Rust, and React, and I love tinkering with new technologies to find better ways to build.

My wife is a great writer. She shapes voice, tone, and meaning — helping projects feel intentional, coherent, and emotionally grounded.
We love games that reward exploration and make your character feel valuable — where curiosity, agency, and shared discovery matter.
Games, apps, and prototypes
We build and publish our own projects — sometimes small, sometimes ambitious — but always shaped by curiosity and craft.
We love co-op games that feel like a journey — full of exploration, discovery, and the quiet excitement of finding something together.
That sense of adventure — and the feeling that your character matters, has value, and grows through what you do — is what we chase when we build.
Explore → Chart → Build → Release
Curiosity drives the first version. Craft makes it cohesive. Taste makes it memorable.
We prototype early, follow curiosity, and refine the ideas that feel worth charting.
We care about craft — UX/UI clarity, thoughtful systems, and releases that feel cohesive end-to-end.
Strong writing gives the work voice, meaning, and emotional shape — from worldbuilding to player-facing words.